﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Starfire3d.Interfaces;
using Starfire3d.Data;

namespace Starfire3d.Data.Behaviours.Targeting
{
    public class TargetStrongest : BaseBehaviour, ITargetingBehaviour
    {
        #region ITargetingBehaviour Members

        public Unit PickTarget(Unit entity)
        {
            throw new NotImplementedException();
        }

        public int SelectRange(Unit entity)
        {
            return 0;
        }

        #endregion
    }
}
